MEET YOUR NEXT LITTLE WORLD

A garden feels different
when you’re seed-sized.

A gentle adventure about restoring forgotten corners, making room for wildlife and finding a place to call home.

ONE SMALL KEEPER

At home in
the undergrowth.

Poddy is a fictional seedpod keeper: a living seed wrapped in a split woody husk. His story starts beneath an old apple tree, where paths and water routes have fallen out of use.

The garden isn’t empty. It’s already full of life. The idea is to help its little worlds connect again, rather than tidy away everything wild.

Poddy in the prototype garden
Real-time 3D development capture.

IN THE CURRENT PROTOTYPE

A corner coming to life.

The first local prototype explores a small potting corner. These systems are already being tried there.

01 · Make a little room

01 · Make a little room

Place different habitats, from a spring border and wildflower patch to a damp log refuge and shallow pond.

02 · See who visits

02 · See who visits

A compressed garden calendar cycles through seasons. Weather, habitat and establishment time influence encounters.

03 · Keep looking closer

03 · Keep looking closer

Select plants and creatures to open illustrated field notes, with real reference photographs and linked nature sources.

The prototype is a local development build. The full game, public demo, final platforms, price and release date have not been announced. Images on this site show the current art study and prototype.

The first garden corner with plants and a brick path

THE JOURNEY WE’RE DESIGNING

The Garden Trail.

Follow a torn notebook page. Work out where the rain should go. Help one little place thrive, then discover an invitation to the next.

The planned journey connects persistent gardens, each with its own character, small restoration puzzles and discoveries. Returning should feel like coming home, with no chore debt for time spent away.

Story, travel between gardens and the complete restoration journey are planned features, still to be built and tested.

A GENTLER KIND OF ADVENTURE

Curiosity leads the way.

We’re making Poddy’s Patch for people who enjoy exploration, creative choices and the quiet pleasure of watching a place grow. The aim is a world adults and children can both enjoy; age suitability and accessibility features will be confirmed as the game develops.

The British garden setting gives us familiar, richly detailed places to look at from a new perspective. Nature references inform the field notes, while Poddy’s magic and the game’s simplified rules remain part of the fiction.

Questions about the game